top of page

Denitza Dramkin

Senior User Researcher

Home: Welcome
Anchor 1

Hi there! I'm Denitza!

I'm a Senior User Researcher in the games industry, and I have 8+ years designing, managing, analyzing, and synthesizing research! 

I earned my PhD in Psychology from the University of British Columbia, where I worked with Darko Odic. My graduate work integrated perspectives from developmental and cognitive psychology, computational modeling, and vision sciences to answer questions about how language supports mathematic reasoning in number, space, and time.

Now, I work at Sprung Studios, where I leverage my expertise in research and data-driven problem-solving to make gameplay more intuitive, interactive, accessible, and (most importantly) fun for a variety of audiences! 

In my free time, I like to doodle and create art! (You might even spot some of my illustrations throughout this website!) 

Check out my resume to learn more about me!

Home: Research

Games Research

As a games user researcher, I develop and execute strategic research plans to identify friction points in the player experience. I specialize in working with cross-functional teams and distilling quantitative and qualitative data collected through a variety of techniques, including (but not limited to):

Playing Game Together

Daily Diary
Studies

Gathering daily insights to gauge player sentiment and churn across an extended period

Gaming to Win

Usability
Tests

Identifying barriers to players' understanding of a game's core loop and features

Video Game Controller

Accessibility &
Expert Reviews

Conducting heuristic evaluations based on usability and accessibility guidelines  

Much of the work I do is on unreleased projects, and I don't want to spoil the surprise!

But check back in eventually, and you might recognize a few titles!

Case Studies

This work is featured with the permission of the developers!

Alien Frontier

MainCapsule.png

Alien Frontier is a rogue-lite, third-person shooter game currently in development. Utilizing my expertise in heuristic evaluation and UX design principles, I:
 

  • Provide critical design solutions to streamline the user experience and menu flow

  • Design and report survey results on usability and sentiment from early access players

Academic Research

The human mind is capable of making quick, strategic judgments, including performing mathematical computations with seemingly little effort. For instance, without counting or measuring, we can estimate how many items are in our shopping baskets or the distance to the nearest grocery store! What cognitive "tools" support our abilities to reason in this way? 

 

My PhD research focused on one key piece of this puzzle: the link between language and perception (e.g., how we attach number words to our sense of number, space, and time)!

View a copy of my complete CV below!

Home: Education
axolotl_doodle_denitza_dramkin

Ph.D., Psychology

2018 - 2023

University of British Columbia

Supervisor: Dr. Darko Odic; Committee: Drs. Janet F. Werker & James T. Enns

M.A., Psychology

2016 - 2018

University of British Columbia

Supervisor: Dr. Darko Odic; Committee: Drs. Janet F. Werker & D. Geoffrey Hall

B.Sc., Psychology

Minor: Medicine & Society

2012 - 2015

University of Houston

University Honors & Honors in Major

Summa Cum Laude, 4.0 GPA

Technical Skills

Programming:

MATLAB, PsychoPy, JavaScript, ABAP (SAP), XML

Statistical Analysis:

R, Python, JASP, SPSS

Eye-Tracking Software / Video Software:

EyeLink, Tobii Studio Pro, Datavyu, Yarbus, Camtasia, OBS

Design:

Figma, Adobe Illustrator, Procreate, Canva

Work Desk

Education & Skills

Home: Contact

Want to get in touch?

Just use the form below! :)

Thanks for reaching out! I'll get back to you soon!

I live and work on the traditional, ancestral and unceded homelands of the xʷməθkʷəy̓əm, Sḵwx̱wú7mesh, Stó:lō, and Səl̓ílwətaʔ/Selilwitulh First Nations.

bottom of page